Heal the wounds and illnesses of others.
Available to:
Notes:
- The numbers below can be mixed and matched, and are purely a guide on the maximum you can deal with per session.
- Peacekeepers heal by first sensing (through touch) a patient's injuries or afflictions and then channelling their own energy into a patient's wound. Healing this way drains the Peacekeeper, normally forcing them to rest for 30 minutes (or more, depending on their own health and energy levels) between healing sessions.
- Viridi heal by first sensing (through touch) a patient's injuries or afflictions and then absorbing them before allowing ther body to heal itself. The time between healing sessions is only as long as it takes for their body to regenerate.
Level 1
- Can heal minor injuries for up to three people per session.
Level 2
- Can heal minor injuries for up to four people per session.
- Can heal moderate injuries for up to three people per session.
Level 3
- Can heal minor injuries for up to four people per session.
- Can heal moderate injuries for up to four people per session.
- Can heal major injuries for one person per session.
- Reduce the amount of time between sessions to a minimum of 20 minutes — Peacekeepers only
Level 4
- Can heal minor injuries for up to four people per session.
- Can heal moderate injuries for up to four people per session.
- Can heal major injuries for one person per session.
- Can heal life-threatening injuries for one person per session.
- Reduce the amount of time between sessions to a minimum of 10 minutes — Peacekeepers only (doesn't apply to the healing of life-threatening injuries)