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EF-specific items, outside of the Potions and Alchemical Items sections which are already EF-specific, are highlighted.
Potions & Concoctions
- Golding is a yellow-orange potion made with the jelly of the goldrush tree. It can heal moderate to major injuries.
- Jademine is a pale yellow concoction meant for healing minor to moderate injuries. Active ingredients include the venom of a jade snake and the leaves of the jumenmine.
- Jumen Charm is a mixture of jumenmine oil, scorpion blood and juice from the Great Cactus kept in a tear-shaped charm that can be worn as a necklace, belt or bracelet. It attracts creatures for up to 5 hours from within a 1-mile radius and is thus a hunter's favourite.
- Speed is a ruddy orange potion derived from the fur of a fae squirrel and various other ingredients. It can temporarily boost the drinker's speed up to four times, depending on the quality of the potion, and lasts up to 20 minutes. (Good quality Speed is rare since it requires a lot of fur.)
- Tepumine is a blood-red healing potion for major to life-threatening injuries. It's made with a mixture of tepua pollen, which gives the potion its colour and potency, and jumenmine roots.
Alchemical Items
- Carsic Acid is a concoction made from the stomach acid of a carser, which can eat through almost anything — including things that are otherwise unbreakable (such as kumo webs). The substance requires a special container, hence the price.
- A Flash Grenade is a small vial containing a flammable fluid that will ignite when the container is smashed. The resulting explosion is very small and largely harmless but can serve as an excellent distraction, temporarily blinding anyone in a 15-foot radius for up to 10 minutes.
- Iron Maidens are small, shiny, single-use, engraved capsules. When the user places an elemental of any size inside, the Maiden snaps permanently shut and produces a large elemental source of the corresponding element for 1 hour. After use, it melts away and leaves colored ash. (It is rumored that these devices produce energy for an evil deity.)
Treatments
- Tincture — alcoholic extract of an herb; made by mixing pure ethanol (or ethanol and water) with an herb
- Elixir — alcoholic extract of an herb; made by steeping an herb in a spirit
- Tisanes — hot-water extract of an herb
- Decoctions — hot-water extract of root or bark
- Macerates — cold infusion of plants; requires 7–12 hours soaking
- Vinegars — alcoholic extract of an herb
- Essential oils — diluted oil extracts
- Salves, oils, balms, liniments, creams, and lotions — herbs soaked in essential oils for weeks or months
- Potion — similar to an elixir but alcohol is replaced with some other liquid
- Poultices and compresses — crushed, dried, and rehydrated herbs applied to bandages
- Whole herb consumption — dried herbs, powders, or juices taken in the diet
- Syrups — herb extract mixed with honey, boiled, and steeped for 3 weeks
- Inhalation (Aromatherapy) — herbal vapor created by boiling in water
Remedies & Protectives
- Archon oil — protects skin from fire and extreme heat (very rare and expensive)
- Aloe Vera — burns
- Arnica — strains, sprains, and bruises
- Artichoke — heart disease
- Babana fruit — pulmonary diseases
- Babana leaves — tea that helps with slimming
- Babana oil — muscle pains
- Basil — digestive tract
- Black raspberry — oral diseases
- Black Walnut — worms/parasitic infection
- Blackberry — cosmetic
- Blue Willow — mild painkiller (tea); superficial cuts and bruises (compress); also speeds up healing properties of arnica and chiolen
- Butterbur — sore throat
- Boswellia — bone/joint pain
- Caffeine — stamina
- Calendula — anti—infection
- Chamomile — digestive tract
- Chiolen — depression and heartache
- Citronella — insect repellant
- Comfrey — skin/muscle wounds
- Cranberry — urinary tract
- Cumin — anti—inflammatory
- Dandelion — liver, gallbladder, kidney disease
- Echinacea — respiratory infection
- Elderberry — respiratory infection
- Eucalyptus — breathing problems
- Eyebright — eye infections
- Fennel — digestive tract
- Feverfew — migraines
- Flaxseed — menopause
- Garlic — antibiotic
- Ginger — nausea
- Ginseng — immunity
- Goldrush — restorative used in golding
- Green tea — scars
- Hawthorn — heart disease
- Hibiscus — hypertension
- Honey — wounds
- Horsetail — skin wounds
- Igneous Moss — see Bithanium
- Ilari Starflower — hypothermia
- Imp blood — used as an activator in many potions and herbal compounds
- Ivy — digestive tract, respiratory infection, insecticide
- Jade Snake venom — arthritis; used in many potions and concotions
- Jumenmine — used in jademine and tepumine
- Juniper — skin disease
- Lavender — anxiety
- Lemon grass — heart disease
- Lobelia — anti—poison (induce nausea)
- Milk Thistle — liver
- Myrrh — embalming, bleed wounds
- Oregano — antibiotic
- Pawpaw — insecticide
- Peppermint — bowels
- Pokeweed — throat diseases
- Primrose — heart disease
- Psyllium — bowels
- Rauvolfia — insomnia, anxiety
- Red Pepper — pain
- Rose hips — skeletal/muscular pain
- Soy — menopause
- Skull cap — sedative
- Stinging nettle — pain, anti-inflammatory
- Sweetleaf — diabetes
- Tammish roots — pulmonary conditions
- Tepua pollen — expensive restorative used in tepumine
- Thyme — anti—fungal
- Unicorn horn — used in healing potions
- Valerian root — insomnia
- White Willow bark — pain
- Windfur pellets — used in healing potions and concoctions to strengthen them, even though the rumour of them having healing properties is nonsense
Poisons, Drugs & Venoms
Most poisons are used in healing, it is overdose or prolonged use that causes damage or death.
- Arnica — see Wolfsbane
- Aconite — numbness, nausea, trouble breathing, giddiness, death, mind remains clear
- Belladonna — see Nightshade
- Bloodroot — burning in the stomach, intense thirst, vomiting, vertigo
- Cabbage Tree — vomiting, fever, delirium, death (especially with cold water)
- Calabar Bean — lowers blood pressure, death
- Dropwort — paralysis
- Foxglove — cardiac arrest, death
- Foxlight — systemic shut-down
- Gelsemium — slowed respiration, death
- Gurell — digestive problems
- Hellebore — vomiting, pulse irregular, shallow breathing, death
- Hemlock — paralysis, depressed respiration, death, mind remains clear
- Hind saliva — paralysis, hallucinations, death
- Hind venom — death (gods), paralysis
- Hydra venom — death within a day
- Khimaira venom — weakens by generation from instantly fatal to mild irritation
- Lunastur secretions — slow paralysis
- Naga venom — paralysis
- Nightshade — loss of voice, frequent bending forward, continual movements of the hands and fingers, pupils dilated, death
- Giant Scorpion venom — death within 6 hours
- Scorpion King venom — death within 1 hour
- Spurges — delirium, death
- Stardust — made from ground-up ilari powder and scorpion tails; a low-class, black-market natural hallucinogen
- Tepua gas — paralysis
- Thornapple — dryness of the throat and mouth
- Wolfsbane — dried arnica that, when inhaled by Therians, dulls the senses and traps them in their current form
Sources Consulted
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